﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace QMesSocketLib
{
    [Serializable]
    public class FileEntity
    {
        public FileEntity()
        {
            FileFullName = string.Empty;
            FileName = string.Empty;
        }
        public string FileFullName { get; set; }
        public string FileName { get; set; }
        public long FileLength { get; set; }
    }
}
